phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
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JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Checks if an array can be used as a matrix.
*
* A matrix is a two-dimensional array (array of arrays), where all sub-arrays (rows)
* have the same length. This is an example matrix:
*
* ```
* [
* [ 1, 1, 1, 1, 1, 1 ],
* [ 2, 0, 0, 0, 0, 4 ],
* [ 2, 0, 1, 2, 0, 4 ],
* [ 2, 0, 3, 4, 0, 4 ],
* [ 2, 0, 0, 0, 0, 4 ],
* [ 3, 3, 3, 3, 3, 3 ]
* ]
* ```
*
* @function Phaser.Utils.Array.Matrix.CheckMatrix
* @since 3.0.0
*
* @generic T
* @genericUse {T[][]} - [matrix]
*
* @param {T[][]} [matrix] - The array to check.
*
* @return {boolean} `true` if the given `matrix` array is a valid matrix.
*/
var CheckMatrix = function (matrix)
{
if (!Array.isArray(matrix) || !Array.isArray(matrix[0]))
{
return false;
}
// How long is the first row?
var size = matrix[0].length;
// Validate the rest of the rows are the same length
for (var i = 1; i < matrix.length; i++)
{
if (matrix[i].length !== size)
{
return false;
}
}
return true;
};
module.exports = CheckMatrix;