phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
52 lines (46 loc) • 1.65 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Utils.Array
*/
module.exports = {
Matrix: require('./matrix'),
Add: require('./Add'),
AddAt: require('./AddAt'),
BringToTop: require('./BringToTop'),
CountAllMatching: require('./CountAllMatching'),
Each: require('./Each'),
EachInRange: require('./EachInRange'),
FindClosestInSorted: require('./FindClosestInSorted'),
Flatten: require('./Flatten'),
GetAll: require('./GetAll'),
GetFirst: require('./GetFirst'),
GetRandom: require('./GetRandom'),
MoveDown: require('./MoveDown'),
MoveTo: require('./MoveTo'),
MoveUp: require('./MoveUp'),
MoveAbove: require('./MoveAbove'),
MoveBelow: require('./MoveBelow'),
NumberArray: require('./NumberArray'),
NumberArrayStep: require('./NumberArrayStep'),
QuickSelect: require('./QuickSelect'),
Range: require('./Range'),
Remove: require('./Remove'),
RemoveAt: require('./RemoveAt'),
RemoveBetween: require('./RemoveBetween'),
RemoveRandomElement: require('./RemoveRandomElement'),
Replace: require('./Replace'),
RotateLeft: require('./RotateLeft'),
RotateRight: require('./RotateRight'),
SafeRange: require('./SafeRange'),
SendToBack: require('./SendToBack'),
SetAll: require('./SetAll'),
Shuffle: require('./Shuffle'),
SortByDigits: require('./SortByDigits'),
SpliceOne: require('./SpliceOne'),
StableSort: require('./StableSort'),
Swap: require('./Swap')
};