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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var SpliceOne = require('./SpliceOne'); /** * Removes a random object from the given array and returns it. * Will return null if there are no array items that fall within the specified range or if there is no item for the randomly chosen index. * * @function Phaser.Utils.Array.RemoveRandomElement * @since 3.0.0 * * @param {array} array - The array to removed a random element from. * @param {number} [start=0] - The array index to start the search from. * @param {number} [length=array.length] - Optional restriction on the number of elements to randomly select from. * * @return {object} The random element that was removed, or `null` if there were no array elements that fell within the given range. */ var RemoveRandomElement = function (array, start, length) { if (start === undefined) { start = 0; } if (length === undefined) { length = array.length; } var randomIndex = start + Math.floor(Math.random() * length); return SpliceOne(array, randomIndex); }; module.exports = RemoveRandomElement;