phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
33 lines (27 loc) • 1.21 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var SpliceOne = require('./SpliceOne');
/**
* Removes a random object from the given array and returns it.
* Will return null if there are no array items that fall within the specified range or if there is no item for the randomly chosen index.
*
* @function Phaser.Utils.Array.RemoveRandomElement
* @since 3.0.0
*
* @param {array} array - The array to removed a random element from.
* @param {number} [start=0] - The array index to start the search from.
* @param {number} [length=array.length] - Optional restriction on the number of elements to randomly select from.
*
* @return {object} The random element that was removed, or `null` if there were no array elements that fell within the given range.
*/
var RemoveRandomElement = function (array, start, length)
{
if (start === undefined) { start = 0; }
if (length === undefined) { length = array.length; }
var randomIndex = start + Math.floor(Math.random() * length);
return SpliceOne(array, randomIndex);
};
module.exports = RemoveRandomElement;