phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
46 lines (38 loc) • 1.27 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var SpliceOne = require('./SpliceOne');
/**
* Removes the item from the given position in the array.
*
* The array is modified in-place.
*
* You can optionally specify a callback to be invoked for the item if it is successfully removed from the array.
*
* @function Phaser.Utils.Array.RemoveAt
* @since 3.4.0
*
* @param {array} array - The array to be modified.
* @param {number} index - The array index to remove the item from. The index must be in bounds or it will throw an error.
* @param {function} [callback] - A callback to be invoked for the item removed from the array.
* @param {object} [context] - The context in which the callback is invoked.
*
* @return {*} The item that was removed.
*/
var RemoveAt = function (array, index, callback, context)
{
if (context === undefined) { context = array; }
if (index < 0 || index > array.length - 1)
{
throw new Error('Index out of bounds');
}
var item = SpliceOne(array, index);
if (callback)
{
callback.call(context, item);
}
return item;
};
module.exports = RemoveAt;