UNPKG

phaser

Version:

A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

34 lines (29 loc) 1.08 kB
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Returns a Random element from the array. * * @function Phaser.Utils.Array.GetRandom * @since 3.0.0 * * @generic T * @genericUse {T[]} - [array] * @genericUse {T} - [$return] * * @param {T[]} array - The array to select the random entry from. * @param {number} [startIndex=0] - An optional start index. * @param {number} [length=array.length] - An optional length, the total number of elements (from the startIndex) to choose from. * * @return {T} A random element from the array, or `null` if no element could be found in the range given. */ var GetRandom = function (array, startIndex, length) { if (startIndex === undefined) { startIndex = 0; } if (length === undefined) { length = array.length; } var randomIndex = startIndex + Math.floor(Math.random() * length); return (array[randomIndex] === undefined) ? null : array[randomIndex]; }; module.exports = GetRandom;