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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var SafeRange = require('./SafeRange'); /** * Returns the total number of elements in the array which have a property matching the given value. * * @function Phaser.Utils.Array.CountAllMatching * @since 3.4.0 * * @param {array} array - The array to search. * @param {string} property - The property to test on each array element. * @param {*} value - The value to test the property against. Must pass a strict (`===`) comparison check. * @param {number} [startIndex] - An optional start index to search from. * @param {number} [endIndex] - An optional end index to search to. * * @return {number} The total number of elements with properties matching the given value. */ var CountAllMatching = function (array, property, value, startIndex, endIndex) { if (startIndex === undefined) { startIndex = 0; } if (endIndex === undefined) { endIndex = array.length; } var total = 0; if (SafeRange(array, startIndex, endIndex)) { for (var i = startIndex; i < endIndex; i++) { var child = array[i]; if (child[property] === value) { total++; } } } return total; }; module.exports = CountAllMatching;