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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ // RESERVED properties that a Tween config object uses // completeDelay: The time the tween will wait before the onComplete event is dispatched once it has completed // delay: The time the tween will wait before it first starts // duration: The duration of the tween // ease: The ease function used by the tween // easeParams: The parameters to go with the ease function (if any) // flipX: flip X the GameObject on tween end // flipY: flip Y the GameObject on tween end // hold: The time the tween will pause before running a yoyo // loop: The time the tween will pause before starting either a yoyo or returning to the start for a repeat // loopDelay: // paused: Does the tween start in a paused state, or playing? // props: The properties being tweened by the tween // repeat: The number of times the tween will repeat itself (a value of 1 means the tween will play twice, as it repeated once) // repeatDelay: The time the tween will pause for before starting a repeat. The tween holds in the start state. // targets: The targets the tween is updating. // yoyo: boolean - Does the tween reverse itself (yoyo) when it reaches the end? module.exports = [ 'callbackScope', 'completeDelay', 'delay', 'duration', 'ease', 'easeParams', 'flipX', 'flipY', 'hold', 'interpolation', 'loop', 'loopDelay', 'onActive', 'onActiveParams', 'onComplete', 'onCompleteParams', 'onLoop', 'onLoopParams', 'onPause', 'onPauseParams', 'onRepeat', 'onRepeatParams', 'onResume', 'onResumeParams', 'onStart', 'onStartParams', 'onStop', 'onStopParams', 'onUpdate', 'onUpdateParams', 'onYoyo', 'onYoyoParams', 'paused', 'persist', 'props', 'repeat', 'repeatDelay', 'targets', 'yoyo' ];