phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
32 lines (30 loc) • 849 B
JavaScript
/**
* @author samme
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Tween Stop Event.
*
* This event is dispatched by a Tween when it is stopped.
*
* Listen to it from a Tween instance using `Tween.on('stop', listener)`, i.e.:
*
* ```javascript
* var tween = this.tweens.add({
* targets: image,
* x: 500,
* ease: 'Power1',
* duration: 3000
* });
* tween.on('stop', listener);
* ```
*
* @event Phaser.Tweens.Events#TWEEN_STOP
* @type {string}
* @since 3.24.0
*
* @param {Phaser.Tweens.Tween} tween - A reference to the Tween instance that emitted the event.
* @param {(any|any[])} targets - The targets of the Tween. If this Tween has multiple targets this will be an array of the targets.
*/
module.exports = 'stop';