phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
33 lines (31 loc) • 793 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Tween Pause Event.
*
* This event is dispatched by a Tween when it is paused.
*
* Listen to it from a Tween instance using `Tween.on('pause', listener)`, i.e.:
*
* ```javascript
* var tween = this.tweens.add({
* targets: image,
* ease: 'Power1',
* duration: 3000,
* x: 600
* });
* tween.on('pause', listener);
* // At some point later ...
* tween.pause();
* ```
*
* @event Phaser.Tweens.Events#TWEEN_PAUSE
* @type {string}
* @since 3.60.0
*
* @param {Phaser.Tweens.Tween} tween - A reference to the Tween instance that emitted the event.
*/
module.exports = 'pause';