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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Phaser Tilemap constants for orientation. * * @namespace Phaser.Tilemaps.Orientation * @memberof Phaser.Tilemaps * @since 3.50.0 */ /** * Phaser Tilemap constants for orientation. * * To find out what each mode does please see [Phaser.Tilemaps.Orientation]{@link Phaser.Tilemaps.Orientation}. * * @typedef {Phaser.Tilemaps.Orientation} Phaser.Tilemaps.OrientationType * @memberof Phaser.Tilemaps * @since 3.50.0 */ module.exports = { /** * Orthogonal Tilemap orientation constant. * * @name Phaser.Tilemaps.Orientation.ORTHOGONAL * @type {number} * @const * @since 3.50.0 */ ORTHOGONAL: 0, /** * Isometric Tilemap orientation constant. * * @name Phaser.Tilemaps.Orientation.ISOMETRIC * @type {number} * @const * @since 3.50.0 */ ISOMETRIC: 1, /** * Staggered Tilemap orientation constant. * * @name Phaser.Tilemaps.Orientation.STAGGERED * @type {number} * @const * @since 3.50.0 */ STAGGERED: 2, /** * Hexagonal Tilemap orientation constant. * * @name Phaser.Tilemaps.Orientation.HEXAGONAL * @type {number} * @const * @since 3.50.0 */ HEXAGONAL: 3 };