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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2021 Photon Storm Ltd. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @ignore */ function GetSize (width, height, x, y, dx, dy, mult) { if (mult === undefined) { mult = 16; } return Math.floor((width + x) / dx) * Math.floor((height + y) / dy) * mult; } /** * @ignore */ function PVRTC2bppSize (width, height) { width = Math.max(width, 16); height = Math.max(height, 8); return width * height / 4; } /** * @ignore */ function PVRTC4bppSize (width, height) { width = Math.max(width, 8); height = Math.max(height, 8); return width * height / 2; } /** * @ignore */ function BPTCSize (width, height) { return Math.ceil(width / 4) * Math.ceil(height / 4) * 16; } /** * @ignore */ function DXTEtcSmallSize (width, height) { return GetSize(width, height, 3, 3, 4, 4, 8); } /** * @ignore */ function DXTEtcAstcBigSize (width, height) { return GetSize(width, height, 3, 3, 4, 4); } /** * @ignore */ function ATC5x4Size (width, height) { return GetSize(width, height, 4, 3, 5, 4); } /** * @ignore */ function ATC5x5Size (width, height) { return GetSize(width, height, 4, 4, 5, 5); } /** * @ignore */ function ATC6x5Size (width, height) { return GetSize(width, height, 5, 4, 6, 5); } /** * @ignore */ function ATC6x6Size (width, height) { return GetSize(width, height, 5, 5, 6, 6); } /** * @ignore */ function ATC8x5Size (width, height) { return GetSize(width, height, 7, 4, 8, 5); } /** * @ignore */ function ATC8x6Size (width, height) { return GetSize(width, height, 7, 5, 8, 6); } /** * @ignore */ function ATC8x8Size (width, height) { return GetSize(width, height, 7, 7, 8, 8); } /** * @ignore */ function ATC10x5Size (width, height) { return GetSize(width, height, 9, 4, 10, 5); } /** * @ignore */ function ATC10x6Size (width, height) { return GetSize(width, height, 9, 5, 10, 6); } /** * @ignore */ function ATC10x8Size (width, height) { return GetSize(width, height, 9, 7, 10, 8); } /** * @ignore */ function ATC10x10Size (width, height) { return GetSize(width, height, 9, 9, 10, 10); } /** * @ignore */ function ATC12x10Size (width, height) { return GetSize(width, height, 11, 9, 12, 10); } /** * @ignore */ function ATC12x12Size (width, height) { return GetSize(width, height, 11, 11, 12, 12); } /* * 0: COMPRESSED_RGB_PVRTC_2BPPV1_IMG * 1: COMPRESSED_RGBA_PVRTC_2BPPV1_IMG * 2: COMPRESSED_RGB_PVRTC_4BPPV1_IMG * 3: COMPRESSED_RGBA_PVRTC_4BPPV1_IMG * 6: COMPRESSED_RGB_ETC1 * 7: COMPRESSED_RGB_S3TC_DXT1_EXT or COMPRESSED_SRGB_S3TC_DXT1_EXT * 8: COMPRESSED_RGBA_S3TC_DXT1_EXT or COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT * 9: COMPRESSED_RGBA_S3TC_DXT3_EXT or COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT * 11: COMPRESSED_RGBA_S3TC_DXT5_EXT or COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT * 14: COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT or COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT * 15: COMPRESSED_RGBA_BPTC_UNORM_EXT or COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT * 22: COMPRESSED_RGB8_ETC2 or COMPRESSED_SRGB8_ETC2 * 23: COMPRESSED_RGBA8_ETC2_EAC or COMPRESSED_SRGB8_ALPHA8_ETC2_EAC * 24: COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 or COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 * 25: COMPRESSED_R11_EAC * 26: COMPRESSED_RG11_EAC * 27: COMPRESSED_RGBA_ASTC_4x4_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_4X4_KHR * 28: COMPRESSED_RGBA_ASTC_5x4_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_5X4_KHR * 29: COMPRESSED_RGBA_ASTC_5x5_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_5X5_KHR * 30: COMPRESSED_RGBA_ASTC_6x5_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_6X5_KHR * 31: COMPRESSED_RGBA_ASTC_6x6_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_6X6_KHR * 32: COMPRESSED_RGBA_ASTC_8x5_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_8X5_KHR * 33: COMPRESSED_RGBA_ASTC_8x6_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_8X6_KHR * 34: COMPRESSED_RGBA_ASTC_8x8_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_8X8_KHR * 35: COMPRESSED_RGBA_ASTC_10x5_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_10X5_KHR * 36: COMPRESSED_RGBA_ASTC_10x6_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_10X6_KHR * 37: COMPRESSED_RGBA_ASTC_10x8_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_10X8_KHR * 38: COMPRESSED_RGBA_ASTC_10x10_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_10X10_KHR * 39: COMPRESSED_RGBA_ASTC_12x10_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_12X10_KHR * 40: COMPRESSED_RGBA_ASTC_12x12_KHR or COMPRESSED_SRGB8_ALPHA8_ASTC_12X12_KHR */ /** * @ignore */ var FORMATS = { 0: { sizeFunc: PVRTC2bppSize, glFormat: [ 0x8C01 ] }, 1: { sizeFunc: PVRTC2bppSize, glFormat: [ 0x8C03 ] }, 2: { sizeFunc: PVRTC4bppSize, glFormat: [ 0x8C00 ] }, 3: { sizeFunc: PVRTC4bppSize, glFormat: [ 0x8C02 ] }, 6: { sizeFunc: DXTEtcSmallSize , glFormat: [ 0x8D64 ] }, 7: { sizeFunc: DXTEtcSmallSize, glFormat: [ 0x83F0, 0x8C4C ] }, 8: { sizeFunc: DXTEtcAstcBigSize, glFormat: [ 0x83F1, 0x8C4D ] }, 9: { sizeFunc: DXTEtcAstcBigSize, glFormat: [ 0x83F2, 0x8C4E ] }, 11: { sizeFunc: DXTEtcAstcBigSize, glFormat: [ 0x83F3, 0x8C4F ] }, 14: { sizeFunc: BPTCSize, glFormat: [ 0x8E8E, 0x8E8F ] }, 15: { sizeFunc: BPTCSize, glFormat: [ 0x8E8C, 0x8E8D ] }, 22: { sizeFunc: DXTEtcSmallSize , glFormat: [ 0x9274, 0x9275 ] }, 23: { sizeFunc: DXTEtcAstcBigSize, glFormat: [ 0x9278, 0x9279 ] }, 24: { sizeFunc: DXTEtcSmallSize, glFormat: [ 0x9276, 0x9277 ] }, 25: { sizeFunc: DXTEtcSmallSize, glFormat: [ 0x9270 ] }, 26: { sizeFunc: DXTEtcAstcBigSize, glFormat: [ 0x9272 ] }, 27: { sizeFunc: DXTEtcAstcBigSize, glFormat: [ 0x93B0, 0x93D0 ] }, 28: { sizeFunc: ATC5x4Size, glFormat: [ 0x93B1, 0x93D1 ] }, 29: { sizeFunc: ATC5x5Size, glFormat: [ 0x93B2, 0x93D2 ] }, 30: { sizeFunc: ATC6x5Size, glFormat: [ 0x93B3, 0x93D3 ] }, 31: { sizeFunc: ATC6x6Size, glFormat: [ 0x93B4, 0x93D4 ] }, 32: { sizeFunc: ATC8x5Size, glFormat: [ 0x93B5, 0x93D5 ] }, 33: { sizeFunc: ATC8x6Size, glFormat: [ 0x93B6, 0x93D6 ] }, 34: { sizeFunc: ATC8x8Size, glFormat: [ 0x93B7, 0x93D7 ] }, 35: { sizeFunc: ATC10x5Size, glFormat: [ 0x93B8, 0x93D8 ] }, 36: { sizeFunc: ATC10x6Size, glFormat: [ 0x93B9, 0x93D9 ] }, 37: { sizeFunc: ATC10x8Size, glFormat: [ 0x93BA, 0x93DA ] }, 38: { sizeFunc: ATC10x10Size, glFormat: [ 0x93BB, 0x93DB ] }, 39: { sizeFunc: ATC12x10Size, glFormat: [ 0x93BC, 0x93DC ] }, 40: { sizeFunc: ATC12x12Size, glFormat: [ 0x93BD, 0x93DD ] } }; /** * Parses a PVR format Compressed Texture file and generates texture data suitable for WebGL from it. * * @function Phaser.Textures.Parsers.PVRParser * @memberof Phaser.Textures.Parsers * @since 3.60.0 * * @param {ArrayBuffer} data - The data object created by the Compressed Texture File Loader. * * @return {Phaser.Types.Textures.CompressedTextureData} The Compressed Texture data. */ var PVRParser = function (data) { var header = new Uint32Array(data, 0, 13); // VERSION var version = header[0]; var versionMatch = version === 0x03525650; // PIXEL_FORMAT_INDEX var pvrFormat = versionMatch ? header[2] : header[3]; // Colour Space var colorSpace = header[4]; var internalFormat = FORMATS[pvrFormat].glFormat[colorSpace]; var sizeFunction = FORMATS[pvrFormat].sizeFunc; // MIPMAPCOUNT_INDEX var mipmapLevels = header[11]; // WIDTH_INDEX var width = header[7]; // HEIGHT_INDEX var height = header[6]; // HEADER_SIZE + METADATA_SIZE_INDEX var dataOffset = 52 + header[12]; var image = new Uint8Array(data, dataOffset); var mipmaps = new Array(mipmapLevels); var offset = 0; var levelWidth = width; var levelHeight = height; for (var i = 0; i < mipmapLevels; i++) { var levelSize = sizeFunction(levelWidth, levelHeight); mipmaps[i] = { data: new Uint8Array(image.buffer, image.byteOffset + offset, levelSize), width: levelWidth, height: levelHeight }; levelWidth = Math.max(1, levelWidth >> 1); levelHeight = Math.max(1, levelHeight >> 1); offset += levelSize; } return { mipmaps: mipmaps, width: width, height: height, internalFormat: internalFormat, compressed: true, generateMipmap: false }; }; module.exports = PVRParser;