phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
31 lines (21 loc) • 884 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @author Pavle Goloskokovic <pgoloskokovic@gmail.com> (http://prunegames.com)
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Sound
*/
module.exports = {
SoundManagerCreator: require('./SoundManagerCreator'),
Events: require('./events'),
BaseSound: require('./BaseSound'),
BaseSoundManager: require('./BaseSoundManager'),
WebAudioSound: require('./webaudio/WebAudioSound'),
WebAudioSoundManager: require('./webaudio/WebAudioSoundManager'),
HTML5AudioSound: require('./html5/HTML5AudioSound'),
HTML5AudioSoundManager: require('./html5/HTML5AudioSoundManager'),
NoAudioSound: require('./noaudio/NoAudioSound'),
NoAudioSoundManager: require('./noaudio/NoAudioSoundManager')
};