UNPKG

phaser

Version:

A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

11 lines (10 loc) 569 B
/** * @typedef {object} Phaser.Types.Renderer.WebGL.WebGLPipelineBatchEntry * @since 3.60.0 * * @property {number} start - The vertext count this batch entry starts from. * @property {number} count - The total number of vertices in this batch entry. * @property {number} unit - The current texture unit of the batch entry. * @property {number} maxUnit - The maximum number of texture units in this batch entry. * @property {Phaser.Renderer.WebGL.Wrappers.WebGLTextureWrapper[]} texture - An array of WebGLTextureWrapper references used in this batch entry. */