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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var CONST = require('./const'); var Extend = require('../../../utils/object/Extend'); /** * @namespace Phaser.Renderer.WebGL.Pipelines */ var Pipelines = { FX: require('./fx'), BitmapMaskPipeline: require('./BitmapMaskPipeline'), Events: require('./events'), FXPipeline: require('./FXPipeline'), LightPipeline: require('./LightPipeline'), MobilePipeline: require('./MobilePipeline'), MultiPipeline: require('./MultiPipeline'), PointLightPipeline: require('./PointLightPipeline'), PostFXPipeline: require('./PostFXPipeline'), PreFXPipeline: require('./PreFXPipeline'), RopePipeline: require('./RopePipeline'), SinglePipeline: require('./SinglePipeline'), UtilityPipeline: require('./UtilityPipeline') }; // Merge in the consts Pipelines = Extend(false, Pipelines, CONST); // Export it module.exports = Pipelines;