phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
33 lines (26 loc) • 904 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Renderer.WebGL.Pipelines.FX
*/
var FX = {
Barrel: require('./BarrelFXPipeline'),
Bloom: require('./BloomFXPipeline'),
Blur: require('./BlurFXPipeline'),
Bokeh: require('./BokehFXPipeline'),
Circle: require('./CircleFXPipeline'),
ColorMatrix: require('./ColorMatrixFXPipeline'),
Displacement: require('./DisplacementFXPipeline'),
Glow: require('./GlowFXPipeline'),
Gradient: require('./GradientFXPipeline'),
Pixelate: require('./PixelateFXPipeline'),
Shadow: require('./ShadowFXPipeline'),
Shine: require('./ShineFXPipeline'),
Vignette: require('./VignetteFXPipeline'),
Wipe: require('./WipeFXPipeline')
};
// Export it
module.exports = FX;