UNPKG

phaser

Version:

A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

31 lines (26 loc) 1.01 kB
/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Physics.Matter.Events */ module.exports = { AFTER_ADD: require('./AFTER_ADD_EVENT'), AFTER_REMOVE: require('./AFTER_REMOVE_EVENT'), AFTER_UPDATE: require('./AFTER_UPDATE_EVENT'), BEFORE_ADD: require('./BEFORE_ADD_EVENT'), BEFORE_REMOVE: require('./BEFORE_REMOVE_EVENT'), BEFORE_UPDATE: require('./BEFORE_UPDATE_EVENT'), COLLISION_ACTIVE: require('./COLLISION_ACTIVE_EVENT'), COLLISION_END: require('./COLLISION_END_EVENT'), COLLISION_START: require('./COLLISION_START_EVENT'), DRAG_END: require('./DRAG_END_EVENT'), DRAG: require('./DRAG_EVENT'), DRAG_START: require('./DRAG_START_EVENT'), PAUSE: require('./PAUSE_EVENT'), RESUME: require('./RESUME_EVENT'), SLEEP_END: require('./SLEEP_END_EVENT'), SLEEP_START: require('./SLEEP_START_EVENT') };