phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
26 lines (23 loc) • 747 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Find the angle of a segment from (point1.x, point1.y) -> (point2.x, point2.y).
*
* Calculates the angle of the vector from the first point to the second point.
*
* @function Phaser.Math.Angle.BetweenPoints
* @since 3.0.0
*
* @param {Phaser.Types.Math.Vector2Like} point1 - The first point.
* @param {Phaser.Types.Math.Vector2Like} point2 - The second point.
*
* @return {number} The angle in radians.
*/
var BetweenPoints = function (point1, point2)
{
return Math.atan2(point2.y - point1.y, point2.x - point1.x);
};
module.exports = BetweenPoints;