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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @typedef {object} Phaser.Types.Loader.FileTypes.AudioSpriteFileConfig * * @property {string} key - The key of the file. Must be unique within both the Loader and the Audio Cache. * @property {string} jsonURL - The absolute or relative URL to load the json file from. Or a well formed JSON object to use instead. * @property {Phaser.Types.Loader.XHRSettingsObject} [jsonXhrSettings] - Extra XHR Settings specifically for the json file. * @property {{(string|string[])}} [audioURL] - The absolute or relative URL to load the audio file from. * @property {any} [audioConfig] - The audio configuration options. * @property {Phaser.Types.Loader.XHRSettingsObject} [audioXhrSettings] - Extra XHR Settings specifically for the audio file. */