phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
24 lines (22 loc) • 870 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Loader Plugin Complete Event.
*
* This event is dispatched when the Loader has fully processed everything in the load queue.
* By this point every loaded file will now be in its associated cache and ready for use.
*
* Listen to it from a Scene using: `this.load.on('complete', listener)`.
*
* @event Phaser.Loader.Events#COMPLETE
* @type {string}
* @since 3.0.0
*
* @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader Plugin that dispatched this event.
* @param {number} totalComplete - The total number of files that successfully loaded.
* @param {number} totalFailed - The total number of files that failed to load.
*/
module.exports = 'complete';