phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
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JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* The Loader Plugin Add File Event.
*
* This event is dispatched when a new file is successfully added to the Loader and placed into the load queue.
*
* Listen to it from a Scene using: `this.load.on('addfile', listener)`.
*
* If you add lots of files to a Loader from a `preload` method, it will dispatch this event for each one of them.
*
* @event Phaser.Loader.Events#ADD
* @type {string}
* @since 3.0.0
*
* @param {string} key - The unique key of the file that was added to the Loader.
* @param {string} type - The [file type]{@link Phaser.Loader.File#type} string of the file that was added to the Loader, i.e. `image`.
* @param {Phaser.Loader.LoaderPlugin} loader - A reference to the Loader Plugin that dispatched this event.
* @param {Phaser.Loader.File} file - A reference to the File which was added to the Loader.
*/
module.exports = 'addfile';