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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Returns `true` if the Key was released within the `duration` value given, based on the current * game clock time. Or returns `false` if it either isn't up, or was released longer ago than the given duration. * * @function Phaser.Input.Keyboard.UpDuration * @since 3.0.0 * * @param {Phaser.Input.Keyboard.Key} key - The Key object to test. * @param {number} [duration=50] - The duration, in ms, within which the key must have been released. * * @return {boolean} `true` if the Key was released within `duration` ms ago, otherwise `false`. */ var UpDuration = function (key, duration) { if (duration === undefined) { duration = 50; } var current = key.plugin.game.loop.time - key.timeUp; return (key.isUp && current < duration); }; module.exports = UpDuration;