phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
30 lines (25 loc) • 796 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Length = require('../line/Length');
/**
* Gets the length of the perimeter of the given triangle.
* Calculated by adding together the length of each of the three sides.
*
* @function Phaser.Geom.Triangle.Perimeter
* @since 3.0.0
*
* @param {Phaser.Geom.Triangle} triangle - The Triangle to get the length from.
*
* @return {number} The length of the Triangle.
*/
var Perimeter = function (triangle)
{
var line1 = triangle.getLineA();
var line2 = triangle.getLineB();
var line3 = triangle.getLineC();
return (Length(line1) + Length(line2) + Length(line3));
};
module.exports = Perimeter;