phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
33 lines (27 loc) • 887 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Point = require('../point/Point');
/**
* Returns a random point within a Rectangle.
*
* @function Phaser.Geom.Rectangle.Random
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Rectangle} rect - The Rectangle to return a point from.
* @param {Phaser.Geom.Point} out - The object to update with the point's coordinates.
*
* @return {Phaser.Geom.Point} The modified `out` object, or a new Point if none was provided.
*/
var Random = function (rect, out)
{
if (out === undefined) { out = new Point(); }
out.x = rect.x + (Math.random() * rect.width);
out.y = rect.y + (Math.random() * rect.height);
return out;
};
module.exports = Random;