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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * Merges a Rectangle with a point by repositioning and/or resizing it so that the point is on or within its bounds. * * @function Phaser.Geom.Rectangle.MergeXY * @since 3.0.0 * * @generic {Phaser.Geom.Rectangle} O - [target,$return] * * @param {Phaser.Geom.Rectangle} target - The Rectangle which should be merged and modified. * @param {number} x - The X coordinate of the point which should be merged. * @param {number} y - The Y coordinate of the point which should be merged. * * @return {Phaser.Geom.Rectangle} The modified `target` Rectangle. */ var MergeXY = function (target, x, y) { var minX = Math.min(target.x, x); var maxX = Math.max(target.right, x); target.x = minX; target.width = maxX - minX; var minY = Math.min(target.y, y); var maxY = Math.max(target.bottom, y); target.y = minY; target.height = maxY - minY; return target; }; module.exports = MergeXY;