phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
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JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var GetAspectRatio = require('./GetAspectRatio');
/**
* Adjusts the target rectangle, changing its width, height and position,
* so that it fully covers the area of the source rectangle, while maintaining its original
* aspect ratio.
*
* Unlike the `FitInside` function, the target rectangle may extend further out than the source.
*
* @function Phaser.Geom.Rectangle.FitOutside
* @since 3.0.0
*
* @generic {Phaser.Geom.Rectangle} O - [target,$return]
*
* @param {Phaser.Geom.Rectangle} target - The target rectangle to adjust.
* @param {Phaser.Geom.Rectangle} source - The source rectangle to envelope the target in.
*
* @return {Phaser.Geom.Rectangle} The modified target rectangle instance.
*/
var FitOutside = function (target, source)
{
var ratio = GetAspectRatio(target);
if (ratio > GetAspectRatio(source))
{
// Wider than Tall
target.setSize(source.height * ratio, source.height);
}
else
{
// Taller than Wide
target.setSize(source.width, source.width / ratio);
}
return target.setPosition(
source.centerX - target.width / 2,
source.centerY - target.height / 2
);
};
module.exports = FitOutside;