phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
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JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var MATH_CONST = require('../../math/const');
var Angle = require('./Angle');
var Point = require('../point/Point');
/**
* Calculate the normal of the given line.
*
* The normal of a line is a vector that points perpendicular from it.
*
* @function Phaser.Geom.Line.GetNormal
* @since 3.0.0
*
* @generic {Phaser.Geom.Point} O - [out,$return]
*
* @param {Phaser.Geom.Line} line - The line to calculate the normal of.
* @param {(Phaser.Geom.Point|object)} [out] - An optional point object to store the normal in.
*
* @return {(Phaser.Geom.Point|object)} The normal of the Line.
*/
var GetNormal = function (line, out)
{
if (out === undefined) { out = new Point(); }
var a = Angle(line) - MATH_CONST.TAU;
out.x = Math.cos(a);
out.y = Math.sin(a);
return out;
};
module.exports = GetNormal;