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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * @namespace Phaser.Geom.Intersects */ module.exports = { CircleToCircle: require('./CircleToCircle'), CircleToRectangle: require('./CircleToRectangle'), GetCircleToCircle: require('./GetCircleToCircle'), GetCircleToRectangle: require('./GetCircleToRectangle'), GetLineToCircle: require('./GetLineToCircle'), GetLineToLine: require('./GetLineToLine'), GetLineToPoints: require('./GetLineToPoints'), GetLineToPolygon: require('./GetLineToPolygon'), GetLineToRectangle: require('./GetLineToRectangle'), GetRaysFromPointToPolygon: require('./GetRaysFromPointToPolygon'), GetRectangleIntersection: require('./GetRectangleIntersection'), GetRectangleToRectangle: require('./GetRectangleToRectangle'), GetRectangleToTriangle: require('./GetRectangleToTriangle'), GetTriangleToCircle: require('./GetTriangleToCircle'), GetTriangleToLine: require('./GetTriangleToLine'), GetTriangleToTriangle: require('./GetTriangleToTriangle'), LineToCircle: require('./LineToCircle'), LineToLine: require('./LineToLine'), LineToRectangle: require('./LineToRectangle'), PointToLine: require('./PointToLine'), PointToLineSegment: require('./PointToLineSegment'), RectangleToRectangle: require('./RectangleToRectangle'), RectangleToTriangle: require('./RectangleToTriangle'), RectangleToValues: require('./RectangleToValues'), TriangleToCircle: require('./TriangleToCircle'), TriangleToLine: require('./TriangleToLine'), TriangleToTriangle: require('./TriangleToTriangle') };