phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
42 lines (37 loc) • 1.74 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Geom.Intersects
*/
module.exports = {
CircleToCircle: require('./CircleToCircle'),
CircleToRectangle: require('./CircleToRectangle'),
GetCircleToCircle: require('./GetCircleToCircle'),
GetCircleToRectangle: require('./GetCircleToRectangle'),
GetLineToCircle: require('./GetLineToCircle'),
GetLineToLine: require('./GetLineToLine'),
GetLineToPoints: require('./GetLineToPoints'),
GetLineToPolygon: require('./GetLineToPolygon'),
GetLineToRectangle: require('./GetLineToRectangle'),
GetRaysFromPointToPolygon: require('./GetRaysFromPointToPolygon'),
GetRectangleIntersection: require('./GetRectangleIntersection'),
GetRectangleToRectangle: require('./GetRectangleToRectangle'),
GetRectangleToTriangle: require('./GetRectangleToTriangle'),
GetTriangleToCircle: require('./GetTriangleToCircle'),
GetTriangleToLine: require('./GetTriangleToLine'),
GetTriangleToTriangle: require('./GetTriangleToTriangle'),
LineToCircle: require('./LineToCircle'),
LineToLine: require('./LineToLine'),
LineToRectangle: require('./LineToRectangle'),
PointToLine: require('./PointToLine'),
PointToLineSegment: require('./PointToLineSegment'),
RectangleToRectangle: require('./RectangleToRectangle'),
RectangleToTriangle: require('./RectangleToTriangle'),
RectangleToValues: require('./RectangleToValues'),
TriangleToCircle: require('./TriangleToCircle'),
TriangleToLine: require('./TriangleToLine'),
TriangleToTriangle: require('./TriangleToTriangle')
};