phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
26 lines (22 loc) • 814 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var DistanceBetween = require('../../math/distance/DistanceBetween');
/**
* Checks if two Circles intersect.
*
* @function Phaser.Geom.Intersects.CircleToCircle
* @since 3.0.0
*
* @param {Phaser.Geom.Circle} circleA - The first Circle to check for intersection.
* @param {Phaser.Geom.Circle} circleB - The second Circle to check for intersection.
*
* @return {boolean} `true` if the two Circles intersect, otherwise `false`.
*/
var CircleToCircle = function (circleA, circleB)
{
return (DistanceBetween(circleA.x, circleA.y, circleB.x, circleB.y) <= (circleA.radius + circleB.radius));
};
module.exports = CircleToCircle;