phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
26 lines (22 loc) • 902 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Ellipse = require('./Ellipse');
Ellipse.Area = require('./Area');
Ellipse.Circumference = require('./Circumference');
Ellipse.CircumferencePoint = require('./CircumferencePoint');
Ellipse.Clone = require('./Clone');
Ellipse.Contains = require('./Contains');
Ellipse.ContainsPoint = require('./ContainsPoint');
Ellipse.ContainsRect = require('./ContainsRect');
Ellipse.CopyFrom = require('./CopyFrom');
Ellipse.Equals = require('./Equals');
Ellipse.GetBounds = require('./GetBounds');
Ellipse.GetPoint = require('./GetPoint');
Ellipse.GetPoints = require('./GetPoints');
Ellipse.Offset = require('./Offset');
Ellipse.OffsetPoint = require('./OffsetPoint');
Ellipse.Random = require('./Random');
module.exports = Ellipse;