phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
29 lines (25 loc) • 801 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Offsets the Circle by the values given in the `x` and `y` properties of the Point object.
*
* @function Phaser.Geom.Circle.OffsetPoint
* @since 3.0.0
*
* @generic {Phaser.Geom.Circle} O - [circle,$return]
*
* @param {Phaser.Geom.Circle} circle - The Circle to be offset (translated.)
* @param {(Phaser.Geom.Point|object)} point - The Point object containing the values to offset the Circle by.
*
* @return {Phaser.Geom.Circle} The Circle that was offset.
*/
var OffsetPoint = function (circle, point)
{
circle.x += point.x;
circle.y += point.y;
return circle;
};
module.exports = OffsetPoint;