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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Rectangle = require('../rectangle/Rectangle'); /** * Returns the bounds of the Circle object. * * @function Phaser.Geom.Circle.GetBounds * @since 3.0.0 * * @generic {Phaser.Geom.Rectangle} O - [out,$return] * * @param {Phaser.Geom.Circle} circle - The Circle to get the bounds from. * @param {(Phaser.Geom.Rectangle|object)} [out] - A Rectangle, or rectangle-like object, to store the circle bounds in. If not given a new Rectangle will be created. * * @return {(Phaser.Geom.Rectangle|object)} The Rectangle object containing the Circles bounds. */ var GetBounds = function (circle, out) { if (out === undefined) { out = new Rectangle(); } out.x = circle.left; out.y = circle.top; out.width = circle.diameter; out.height = circle.diameter; return out; }; module.exports = GetBounds;