phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
31 lines (27 loc) • 947 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Contains = require('./Contains');
/**
* Check to see if the Circle contains all four points of the given Rectangle object.
*
* @function Phaser.Geom.Circle.ContainsRect
* @since 3.0.0
*
* @param {Phaser.Geom.Circle} circle - The Circle to check.
* @param {(Phaser.Geom.Rectangle|object)} rect - The Rectangle object to check if it's within the Circle or not.
*
* @return {boolean} True if all of the Rectangle coordinates are within the circle, otherwise false.
*/
var ContainsRect = function (circle, rect)
{
return (
Contains(circle, rect.x, rect.y) &&
Contains(circle, rect.right, rect.y) &&
Contains(circle, rect.x, rect.bottom) &&
Contains(circle, rect.right, rect.bottom)
);
};
module.exports = ContainsRect;