phaser
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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
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JavaScript
/**
* Defines an operation yielding a value incremented continuously across an interpolated data set.
*
* @typedef {object} Phaser.Types.GameObjects.Particles.EmitterOpInterpolationConfig
* @since 3.60.0
*
* @property {number[]} values - The array of number values to interpolate through.
* @property {(string|function)} [interpolation='Linear'] - The interpolation function to use. Typically one of `linear`, `bezier` or `catmull` or a custom function.
* @property {(string|function)} [ease='Linear'] - An optional ease function to use. This can be either a string from the EaseMap, or a custom function.
* @property {number[]} [easeParams] - An optional array of ease parameters to go with the ease.
*/