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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var FX_CONST = { /** * The Glow FX. * * @name Phaser.FX.GLOW * @type {number} * @const * @since 3.60.0 */ GLOW: 4, /** * The Shadow FX. * * @name Phaser.FX.SHADOW * @type {number} * @const * @since 3.60.0 */ SHADOW: 5, /** * The Pixelate FX. * * @name Phaser.FX.PIXELATE * @type {number} * @const * @since 3.60.0 */ PIXELATE: 6, /** * The Vignette FX. * * @name Phaser.FX.VIGNETTE * @type {number} * @const * @since 3.60.0 */ VIGNETTE: 7, /** * The Shine FX. * * @name Phaser.FX.SHINE * @type {number} * @const * @since 3.60.0 */ SHINE: 8, /** * The Blur FX. * * @name Phaser.FX.BLUR * @type {number} * @const * @since 3.60.0 */ BLUR: 9, // uses 3 shaders, slots 9, 10 and 11 /** * The Gradient FX. * * @name Phaser.FX.GRADIENT * @type {number} * @const * @since 3.60.0 */ GRADIENT: 12, /** * The Bloom FX. * * @name Phaser.FX.BLOOM * @type {number} * @const * @since 3.60.0 */ BLOOM: 13, /** * The Color Matrix FX. * * @name Phaser.FX.COLOR_MATRIX * @type {number} * @const * @since 3.60.0 */ COLOR_MATRIX: 14, /** * The Circle FX. * * @name Phaser.FX.CIRCLE * @type {number} * @const * @since 3.60.0 */ CIRCLE: 15, /** * The Barrel FX. * * @name Phaser.FX.BARREL * @type {number} * @const * @since 3.60.0 */ BARREL: 16, /** * The Displacement FX. * * @name Phaser.FX.DISPLACEMENT * @type {number} * @const * @since 3.60.0 */ DISPLACEMENT: 17, /** * The Wipe FX. * * @name Phaser.FX.WIPE * @type {number} * @const * @since 3.60.0 */ WIPE: 18, /** * The Bokeh and Tilt Shift FX. * * @name Phaser.FX.BOKEH * @type {number} * @const * @since 3.60.0 */ BOKEH: 19 }; module.exports = FX_CONST;