phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
46 lines (40 loc) • 1.17 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Attempts to get the target DOM element based on the given value, which can be either
* a string, in which case it will be looked-up by ID, or an element node. If nothing
* can be found it will return a reference to the document.body.
*
* @function Phaser.DOM.GetTarget
* @since 3.16.0
*
* @param {HTMLElement} element - The DOM element to look-up.
*/
var GetTarget = function (element)
{
var target;
if (element !== '')
{
if (typeof element === 'string')
{
// Hopefully an element ID
target = document.getElementById(element);
}
else if (element && element.nodeType === 1)
{
// Quick test for a HTMLElement
target = element;
}
}
// Fallback to the document body. Covers an invalid ID and a non HTMLElement object.
if (!target)
{
// Use the full window
target = document.body;
}
return target;
};
module.exports = GetTarget;