phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
30 lines (26 loc) • 1.14 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
var Color = require('./Color');
Color.ColorSpectrum = require('./ColorSpectrum');
Color.ColorToRGBA = require('./ColorToRGBA');
Color.ComponentToHex = require('./ComponentToHex');
Color.GetColor = require('./GetColor');
Color.GetColor32 = require('./GetColor32');
Color.HexStringToColor = require('./HexStringToColor');
Color.HSLToColor = require('./HSLToColor');
Color.HSVColorWheel = require('./HSVColorWheel');
Color.HSVToRGB = require('./HSVToRGB');
Color.HueToComponent = require('./HueToComponent');
Color.IntegerToColor = require('./IntegerToColor');
Color.IntegerToRGB = require('./IntegerToRGB');
Color.Interpolate = require('./Interpolate');
Color.ObjectToColor = require('./ObjectToColor');
Color.RandomRGB = require('./RandomRGB');
Color.RGBStringToColor = require('./RGBStringToColor');
Color.RGBToHSV = require('./RGBToHSV');
Color.RGBToString = require('./RGBToString');
Color.ValueToColor = require('./ValueToColor');
module.exports = Color;