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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Color = require('./Color'); Color.ColorSpectrum = require('./ColorSpectrum'); Color.ColorToRGBA = require('./ColorToRGBA'); Color.ComponentToHex = require('./ComponentToHex'); Color.GetColor = require('./GetColor'); Color.GetColor32 = require('./GetColor32'); Color.HexStringToColor = require('./HexStringToColor'); Color.HSLToColor = require('./HSLToColor'); Color.HSVColorWheel = require('./HSVColorWheel'); Color.HSVToRGB = require('./HSVToRGB'); Color.HueToComponent = require('./HueToComponent'); Color.IntegerToColor = require('./IntegerToColor'); Color.IntegerToRGB = require('./IntegerToRGB'); Color.Interpolate = require('./Interpolate'); Color.ObjectToColor = require('./ObjectToColor'); Color.RandomRGB = require('./RandomRGB'); Color.RGBStringToColor = require('./RGBStringToColor'); Color.RGBToHSV = require('./RGBToHSV'); Color.RGBToString = require('./RGBToString'); Color.ValueToColor = require('./ValueToColor'); module.exports = Color;