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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var ComponentToHex = require('./ComponentToHex'); /** * Converts the color values into an HTML compatible color string, prefixed with either `#` or `0x`. * * @function Phaser.Display.Color.RGBToString * @since 3.0.0 * * @param {number} r - The red color value. A number between 0 and 255. * @param {number} g - The green color value. A number between 0 and 255. * @param {number} b - The blue color value. A number between 0 and 255. * @param {number} [a=255] - The alpha value. A number between 0 and 255. * @param {string} [prefix=#] - The prefix of the string. Either `#` or `0x`. * * @return {string} A string-based representation of the color values. */ var RGBToString = function (r, g, b, a, prefix) { if (a === undefined) { a = 255; } if (prefix === undefined) { prefix = '#'; } if (prefix === '#') { return '#' + ((1 << 24) + (r << 16) + (g << 8) + b).toString(16).slice(1, 7); } else { return '0x' + ComponentToHex(a) + ComponentToHex(r) + ComponentToHex(g) + ComponentToHex(b); } }; module.exports = RGBToString;