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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var Color = require('./Color'); /** * Converts a CSS 'web' string into a Phaser Color object. * * The web string can be in the format `'rgb(r,g,b)'` or `'rgba(r,g,b,a)'` where r/g/b are in the range [0..255] and a is in the range [0..1]. * * @function Phaser.Display.Color.RGBStringToColor * @since 3.0.0 * * @param {string} rgb - The CSS format color string, using the `rgb` or `rgba` format. * * @return {Phaser.Display.Color} A Color object. */ var RGBStringToColor = function (rgb) { var color = new Color(); var result = (/^rgba?\(\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d+(?:\.\d+)?))?\s*\)$/).exec(rgb.toLowerCase()); if (result) { var r = parseInt(result[1], 10); var g = parseInt(result[2], 10); var b = parseInt(result[3], 10); var a = (result[4] !== undefined) ? parseFloat(result[4]) : 1; color.setTo(r, g, b, a * 255); } return color; }; module.exports = RGBStringToColor;