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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ var GetColor = require('./GetColor'); /** * RGB space conversion. * * @ignore * * @param {number} n - The value to convert. * @param {number} h - The h value. * @param {number} s - The s value. * @param {number} v - The v value. * * @return {number} The converted value. */ function ConvertValue (n, h, s, v) { var k = (n + h * 6) % 6; var min = Math.min(k, 4 - k, 1); return Math.round(255 * (v - v * s * Math.max(0, min))); } /** * Converts a HSV (hue, saturation and value) color set to RGB. * * Conversion formula from https://en.wikipedia.org/wiki/HSL_and_HSV * * Assumes HSV values are contained in the set [0, 1]. * * @function Phaser.Display.Color.HSVToRGB * @since 3.0.0 * * @param {number} h - The hue, in the range 0 - 1. This is the base color. * @param {number} s - The saturation, in the range 0 - 1. This controls how much of the hue will be in the final color, where 1 is fully saturated and 0 will give you white. * @param {number} v - The value, in the range 0 - 1. This controls how dark the color is. Where 1 is as bright as possible and 0 is black. * @param {(Phaser.Types.Display.ColorObject|Phaser.Display.Color)} [out] - A Color object to store the results in. If not given a new ColorObject will be created. * * @return {(Phaser.Types.Display.ColorObject|Phaser.Display.Color)} An object with the red, green and blue values set in the r, g and b properties. */ var HSVToRGB = function (h, s, v, out) { if (s === undefined) { s = 1; } if (v === undefined) { v = 1; } var r = ConvertValue(5, h, s, v); var g = ConvertValue(3, h, s, v); var b = ConvertValue(1, h, s, v); if (!out) { return { r: r, g: g, b: b, color: GetColor(r, g, b) }; } else if (out.setTo) { return out.setTo(r, g, b, out.alpha, true); } else { out.r = r; out.g = g; out.b = b; out.color = GetColor(r, g, b); return out; } }; module.exports = HSVToRGB;