phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
42 lines (35 loc) • 1.11 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Sets the user-select property on the canvas style. Can be used to disable default browser selection actions.
*
* @function Phaser.Display.Canvas.UserSelect
* @since 3.0.0
*
* @param {HTMLCanvasElement} canvas - The canvas element to have the style applied to.
* @param {string} [value='none'] - The touch callout value to set on the canvas. Set to `none` to disable touch callouts.
*
* @return {HTMLCanvasElement} The canvas element.
*/
var UserSelect = function (canvas, value)
{
if (value === undefined) { value = 'none'; }
var vendors = [
'-webkit-',
'-khtml-',
'-moz-',
'-ms-',
''
];
vendors.forEach(function (vendor)
{
canvas.style[vendor + 'user-select'] = value;
});
canvas.style['-webkit-touch-callout'] = value;
canvas.style['-webkit-tap-highlight-color'] = 'rgba(0, 0, 0, 0)';
return canvas;
};
module.exports = UserSelect;