phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
30 lines (25 loc) • 905 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Positions the Game Object so that the center top of its bounds aligns with the given coordinate.
*
* @function Phaser.Display.Bounds.SetCenterY
* @since 3.0.0
*
* @generic {Phaser.GameObjects.GameObject} G - [gameObject,$return]
*
* @param {Phaser.GameObjects.GameObject} gameObject - The Game Object that will be re-positioned.
* @param {number} y - The coordinate to position the Game Object bounds on.
*
* @return {Phaser.GameObjects.GameObject} The Game Object that was positioned.
*/
var SetCenterY = function (gameObject, y)
{
var offsetY = gameObject.height * gameObject.originY;
gameObject.y = (y + offsetY) - (gameObject.height * 0.5);
return gameObject;
};
module.exports = SetCenterY;