phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
31 lines (26 loc) • 903 B
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* @namespace Phaser.Core.Events
*/
module.exports = {
BLUR: require('./BLUR_EVENT'),
BOOT: require('./BOOT_EVENT'),
CONTEXT_LOST: require('./CONTEXT_LOST_EVENT'),
DESTROY: require('./DESTROY_EVENT'),
FOCUS: require('./FOCUS_EVENT'),
HIDDEN: require('./HIDDEN_EVENT'),
PAUSE: require('./PAUSE_EVENT'),
POST_RENDER: require('./POST_RENDER_EVENT'),
POST_STEP: require('./POST_STEP_EVENT'),
PRE_RENDER: require('./PRE_RENDER_EVENT'),
PRE_STEP: require('./PRE_STEP_EVENT'),
READY: require('./READY_EVENT'),
RESUME: require('./RESUME_EVENT'),
STEP: require('./STEP_EVENT'),
SYSTEM_READY: require('./SYSTEM_READY_EVENT'),
VISIBLE: require('./VISIBLE_EVENT')
};