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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.

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/** * @author Richard Davey <rich@phaser.io> * @copyright 2013-2025 Phaser Studio Inc. * @license {@link https://opensource.org/licenses/MIT|MIT License} */ /** * The Camera Follower Update Event. * * This event is dispatched by a Camera instance when it is following a * Game Object and the Camera position has been updated as a result of * that following. * * Listen to it from a Camera instance using: `camera.on('followupdate', listener)`. * * @event Phaser.Cameras.Scene2D.Events#FOLLOW_UPDATE * @type {string} * @since 3.50.0 * * @param {Phaser.Cameras.Scene2D.BaseCamera} camera - The camera that emitted the event. * @param {Phaser.GameObjects.GameObject} gameObject - The Game Object the camera is following. */ module.exports = 'followupdate';