phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
34 lines (29 loc) • 1.04 kB
JavaScript
/**
* @author Richard Davey <rich@phaser.io>
* @copyright 2013-2025 Phaser Studio Inc.
* @license {@link https://opensource.org/licenses/MIT|MIT License}
*/
/**
* Takes an array of objects and passes each of them to the given callback.
*
* @function Phaser.Actions.Call
* @since 3.0.0
*
* @generic {Phaser.GameObjects.GameObject[]} G - [items,$return]
*
* @param {(array|Phaser.GameObjects.GameObject[])} items - The array of items to be updated by this action.
* @param {Phaser.Types.Actions.CallCallback} callback - The callback to be invoked. It will be passed just one argument: the item from the array.
* @param {*} context - The scope in which the callback will be invoked.
*
* @return {(array|Phaser.GameObjects.GameObject[])} The array of objects that was passed to this Action.
*/
var Call = function (items, callback, context)
{
for (var i = 0; i < items.length; i++)
{
var item = items[i];
callback.call(context, item);
}
return items;
};
module.exports = Call;