phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers from the team at Phaser Studio Inc.
29 lines (22 loc) • 742 B
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2022 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var renderWebGL = require('../../../../src/utils/NOOP');
var renderCanvas = require('../../../../src/utils/NOOP');
var renderDirect = require('../../../../src/utils/NOOP');
if (typeof WEBGL_RENDERER)
{
renderWebGL = require('./SpineGameObjectWebGLRenderer');
renderDirect = require('./SpineGameObjectWebGLDirect');
}
if (typeof CANVAS_RENDERER)
{
renderCanvas = require('./SpineGameObjectCanvasRenderer');
}
module.exports = {
renderWebGL: renderWebGL,
renderCanvas: renderCanvas,
renderDirect: renderDirect
};