phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
38 lines (34 loc) • 1.13 kB
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
/**
* Finds the key within the top level of the {@link source} object, or returns {@link defaultValue}
*
* @function Phaser.Utils.Object.GetFastValue
* @since 3.0.0
*
* @param {object} source - The object to search
* @param {string} key - The key for the property on source. Must exist at the top level of the source object (no periods)
* @param {*} [defaultValue] - The default value to use if the key does not exist.
*
* @return {*} The value if found; otherwise, defaultValue (null if none provided)
*/
var GetFastValue = function (source, key, defaultValue)
{
var t = typeof(source);
if (!source || t === 'number' || t === 'string')
{
return defaultValue;
}
else if (source.hasOwnProperty(key) && source[key] !== undefined)
{
return source[key];
}
else
{
return defaultValue;
}
};
module.exports = GetFastValue;