phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
76 lines (61 loc) • 1.6 kB
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var Pad = require('../../string/Pad');
var CheckMatrix = require('./CheckMatrix');
// Generates a string (which you can pass to console.log) from the given
// Array Matrix.
/**
* [description]
*
* @function Phaser.Utils.Array.Matrix.MatrixToString
* @since 3.0.0
*
* @param {array} matrix - [description]
*
* @return {string} [description]
*/
var MatrixToString = function (matrix)
{
var str = '';
if (!CheckMatrix(matrix))
{
return str;
}
for (var r = 0; r < matrix.length; r++)
{
for (var c = 0; c < matrix[r].length; c++)
{
var cell = matrix[r][c].toString();
if (cell !== 'undefined')
{
str += Pad(cell, 2);
}
else
{
str += '?';
}
if (c < matrix[r].length - 1)
{
str += ' |';
}
}
if (r < matrix.length - 1)
{
str += '\n';
for (var i = 0; i < matrix[r].length; i++)
{
str += '---';
if (i < matrix[r].length - 1)
{
str += '+';
}
}
str += '\n';
}
}
return str;
};
module.exports = MatrixToString;