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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Tests if the start and end indexes are a safe range for the given array. * * @function Phaser.Utils.Array.SafeRange * @since 3.4.0 * * @param {array} array - The array to check. * @param {integer} startIndex - The start index. * @param {integer} endIndex - The end index. * @param {boolean} [throwError=true] - Throw an error if the range is out of bounds. * * @return {boolean} True if the range is safe, otherwise false. */ var SafeRange = function (array, startIndex, endIndex, throwError) { var len = array.length; if (startIndex < 0 || startIndex > len || startIndex >= endIndex || endIndex > len || startIndex + endIndex > len) { if (throwError) { throw new Error('Range Error: Values outside acceptable range'); } return false; } else { return true; } }; module.exports = SafeRange;