phaser
Version:
A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.
53 lines (46 loc) • 1.27 kB
JavaScript
/**
* @author Richard Davey <rich@photonstorm.com>
* @copyright 2018 Photon Storm Ltd.
* @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License}
*/
var RESERVED = require('../tween/ReservedProps');
/**
* [description]
*
* @function Phaser.Tweens.Builders.GetProps
* @since 3.0.0
*
* @param {object} config - [description]
*
* @return {array} [description]
*/
var GetProps = function (config)
{
var key;
var keys = [];
// First see if we have a props object
if (config.hasOwnProperty('props'))
{
for (key in config.props)
{
// Skip any property that starts with an underscore
if (key.substr(0, 1) !== '_')
{
keys.push({ key: key, value: config.props[key] });
}
}
}
else
{
for (key in config)
{
// Skip any property that is in the ReservedProps list or that starts with an underscore
if (RESERVED.indexOf(key) === -1 && key.substr(0, 1) !== '_')
{
keys.push({ key: key, value: config[key] });
}
}
}
return keys;
};
module.exports = GetProps;