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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var RESERVED = require('../tween/ReservedProps'); /** * [description] * * @function Phaser.Tweens.Builders.GetProps * @since 3.0.0 * * @param {object} config - [description] * * @return {array} [description] */ var GetProps = function (config) { var key; var keys = []; // First see if we have a props object if (config.hasOwnProperty('props')) { for (key in config.props) { // Skip any property that starts with an underscore if (key.substr(0, 1) !== '_') { keys.push({ key: key, value: config.props[key] }); } } } else { for (key in config) { // Skip any property that is in the ReservedProps list or that starts with an underscore if (RESERVED.indexOf(key) === -1 && key.substr(0, 1) !== '_') { keys.push({ key: key, value: config[key] }); } } } return keys; }; module.exports = GetProps;