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phaser

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A fast, free and fun HTML5 Game Framework for Desktop and Mobile web browsers.

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/** * @author Richard Davey <rich@photonstorm.com> * @copyright 2018 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ var HasValue = require('../../../utils/object/HasValue'); /** * [description] * * @function Phaser.Tilemaps.Parsers.Tiled.Pick * @since 3.0.0 * * @param {object} object - [description] * @param {array} keys - [description] * * @return {object} [description] */ var Pick = function (object, keys) { var obj = {}; for (var i = 0; i < keys.length; i++) { var key = keys[i]; if (HasValue(object, key)) { obj[key] = object[key]; } } return obj; }; module.exports = Pick;